Working at Heights

Working at Heights

This virtual reality (VR) training experience was created to take mine workers on a journey through a variety of tasks requiring them to perform work at heights. They would conduct the training as a group within an immersive theatre environment as led by a trainer. The group would need to firstly select the appropriate personal protective equipment (PPE) for performing work at heights tasks. Then they could choose from a variety of activities that involved an elevated work component. The group would have to answer pop-up questions that related to the task, such as setting up the work environment, what equipment to use, who would need to be notified, etc. It the incorrect answers were selected then the group would be presented with a simulation of the consequences that could arise under those conditions. 

Working at Heights
Working at Heights

This application was developed for The University of New South Wales and BHP. It was developed to run on:

  • An immersive theatre environment with an iPad control interface 

Client: BHP, UNSW
Technology: VR
Working at Heights

We can help you gamify training

Let's make training something that people are excited to do. It should be fun and the learning should happen experientially, so that it feels natural and is remembered. We love that virtual reality (VR) experiences provide a fail-friendly environment where the learner has the freedom to learn from trial and error in the safety of a classroom. If you have an idea for applying VR or augmented reality (AR) to make a training experience more immersive, then we would love to discuss it with you.

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